Explore, find, and share learning activities teaching environmental awareness
Includes activities using smart IoT planters in learning spaces
Provide a brief description of the activity
This activity involves teaching primary school pupils the cycle of life and provides pointers to the start of life and the end of life and the stages of life. This activity is based on a short story which connects the stages of a plant’s life (e.g., the sunflower / the flower of happiness) with human life.
We will analyze the effects plants have in humans in class environment: well-being & achievement performance. 1 semester - 60 minutes each session.
In this activity students will learn how often and how much water different plants need. Using the Spike they will observe and measure the soil humidity of different plants and try to discover the different water requirements of each plant.
Creating automated sytem for monitoring enviromental conditions and for providing targeted care for indoor plants during extended school holidays. The system will utilise certain Spike measurements in order to activate the appropriate mechanism for watering, providing more light, better air flow and temperature control in the plants area.
This activity will be organized within the frame of the STEM class in Highschool (12-15). A full year lesson plan with be deployed in order the students to experiment with TEASPILS system and a web camera growing a "healthy" plant. The evolution of the plant from a seed to a big plant will be monitored by the students.
The germination rate of seeds depends on the soil temperature. The pupils observe the influence of temperature in an experiment. They take two planters for this. One is placed on a small hot plate during the experiment to warm the soil. One pot stands on the cool ground.
How long does it take for the small plant to become visible?
The goal of the activity is to explain the process of photosynthesis and influence of CO2 on plants.
To do this, use two closable glasses in which you place cut pieces of peppermint. In one, you add additional CO2 from the cartridge of the Sodastream. Observe how the plants develop.
- Soda Stream bubbler with matching tube and CO2 cartridge
- 2 peppermint stems of equal length (freshly cut, without flowers)
- 2 closable, larger glasses, 2 smaller glasses
Competition-like based on points, with one plant and Spike for each group. There is a range of measurement values that gives users more points the closer they are to the optimal values of the plant. Whoever gets the most points wins. Also, participants can see on a display their score compared to the rest of the participants, creating a virtual garden.